Entity
Generates an entity that follows you, will give effects to players in a radius and will be eliminated after the specified time.
It can also be killed; the killer will execute the totem's effects and actions.
Options
Options available for all entities
type
String
Entity Type
name
String
Entity Name
nameVisible
Boolean
Whether or not the name is visible
ai
Boolean
If the entity has IA
collidable
Boolean
If the entity has collision
gravity
Boolean
If the entity has gravity
invulnerable
Boolean
If the entity is invulnerable
visible
Boolean
If the entity is visible
Item
Defines the player's equipment (Uses the same format as a totem item).
Armor stand options
arms
Boolean
If the armor stand has arms
basePlate
Boolean
If the armor stand has baseplate
small
Boolean
If the armor stand is small
marker
Boolean
If the armor stand is a marker
glow
Boolean
If the armor stand is glowing
Vector
Defines the armor stand pose
Example
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