Entity
Generates an entity that follows you, will give effects to players in a radius and will be eliminated after the specified time.
It can also be killed; the killer will execute the totem's effects and actions.
Options
Options available for all entities
Option | Value | Description |
---|---|---|
type | String | Entity Type |
name | String | Entity Name |
nameVisible | Boolean | Whether or not the name is visible |
ai | Boolean | If the entity has IA |
collidable | Boolean | If the entity has collision |
gravity | Boolean | If the entity has gravity |
invulnerable | Boolean | If the entity is invulnerable |
visible | Boolean | If the entity is visible |
Item | Defines the player's equipment (Uses the same format as a totem item). |
Armor stand options
Option | Value | Description |
---|---|---|
arms | Boolean | If the armor stand has arms |
basePlate | Boolean | If the armor stand has baseplate |
small | Boolean | If the armor stand is small |
marker | Boolean | If the armor stand is a marker |
glow | Boolean | If the armor stand is glowing |
Vector | Defines the armor stand pose |
Example
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