When using this totem, it will generate a structure, which can give effects or perform actions to players within a certain radius. It will be remove after the specified time.
How to use
In the following video you will see a simple demonstration of how to save your own schematics using FastAsyncWorldEdit
Example
HouseTotem:name:"{#6E553A}House Totem"types:type:"Structure"options:duration:60radius:15giveEffect:"self"executeActions:"self"executeScripts:"self"schematic:name:Houseitem:material:OAK_PLANKSname:"{#6E553A}House Totem"lore: - "" - "&7You'll get a house!" - "" - "&7(Will be used when you're about to die and when" - "&7you place it)" - ""options:isPlaceable:trueplayAnimation:trueconditions:chance:value:100permission:value:"plutotems.use.housetotem"actions: - "title: {#6E553A}HOUSE | &7You have used the {#6E553A}House Totem &7totem!" - "broadcast: &7{player} has used the {#6E553A}House Totem &7totem!" - "sound: ENTITY_PLAYER_LEVELUP-1-1"effects: - 'DAMAGE_RESISTANCE:1:600'